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The Gamification of Learning and Instruction Fieldbook
The Gamification of Learning and Instruction Fieldbook
142,10 €
157,89 €
  • Mēs nosūtīsim 10-14 darba dienu laikā.
Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice. The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets and fill-in-the-blank areas that will help a student to better understan…
142.10 2025-06-02 08:00:00
  • Autors: Karl M Kapp
  • Izdevējs
  • ISBN-10 : 111867443X
  • ISBN-13 : 9781118674437
  • Formāts: 17.8 x 23.4 x 2.3 cm, minkšti viršeliai
  • Valoda: Anglų
  • Extra -10% atlaide, ievadot kodu: EXTRA7d.00:20:20

The Gamification of Learning and Instruction Fieldbook + bezmaksas piegāde! | Bookbook.lv

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Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice. The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets and fill-in-the-blank areas that will help a student to better understand the ideas, concepts and elements of incorporating gamification into learning.

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Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice. The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets and fill-in-the-blank areas that will help a student to better understand the ideas, concepts and elements of incorporating gamification into learning.

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